Hellcard is a cooperative roguelike deckbuilder where up to 3 players descend into procedurally generated dungeons. You build a deck of cards, collect artifacts, and fight enemies in turn-based combat. Each run is different: random encounters, card choices, and artifacts make every playthrough unique.
Each class has a unique set of Attack, Skill, and Influence cards that evolve through Starter, Common, Rare, and Legendary tiers.
Your deck is your main weapon. Each turn you draw cards and spend mana to play them. Cards come in three types:
Cards exist in four rarity tiers: Starter, Common, Rare, and Legendary. At certain locations you can upgrade cards to higher tiers, unlocking stronger versions with improved effects.
Artifacts are passive items that modify your abilities for the rest of the run. Each class starts with a unique starter artifact, and you can find more at locations like the Vault and Library. Artifacts stack, so building synergies between your artifacts and deck is key to surviving deeper floors.
Fights are turn-based. At the start of each turn you see what enemies intend to do (attack, block, buff, etc.). You then play cards from your hand to deal damage or gain block before the enemies act. Block resets each turn, so you need to rebuild your defenses every round.
Between fights you choose which location to visit. Each location offers different benefits:
The deck builder lets you plan your builds before a run. Select a class, choose a starter artifact, pick cards, and add artifacts. Your builds are saved locally in your browser — they persist between sessions. You can export builds as JSON files to share with friends, or import builds others have shared.
Don't skip locations. Visiting the right location at the right time can make or break a run. Prioritize upgrading key cards early and building artifact synergies.
In co-op, coordinate your location visits. Some locations like the Armory let you heal other players. Communication about who needs upgrades vs. healing can be the difference between a successful run and a wipe.
Gemstones are the currency you spend at locations between battles. You earn gemstones by defeating enemies. Each location option costs a certain number of gemstones — cheaper options give smaller benefits, while expensive ones offer powerful rewards. Managing your gemstones wisely is crucial for long-term success.
This site is a community reference for Hellcard. Here's what each page offers:
Landing page with quick links to all sections.
Browse all card evolution trees per class.
Starting artifact choices for each class.
Searchable card database with filters and sorting.
All artifacts sorted by rarity.
Stats and abilities for every enemy type.
Dungeon locations and their gem costs.
Build decks, save locally, and export/import as JSON.
This page — beginner tips and site overview.
Most pages have a search bar at the top. Type any keyword to instantly filter the content. Use the prev/next buttons or Enter/Shift+Enter to jump between results.
Use the navigation bar at the top to switch between pages. Pages with class-specific content (Evolutions, Starters, Cards) show a class selector bar below the navigation.
Use this almanac between runs to plan your card upgrade paths and artifact combos. Knowing which Legendary cards are available for your class helps you make better upgrade decisions during a run.